![]() (2) All monsters your opponent controls must attack this card, if able. (1) While this card is in the Monster Zone, your co-linked monsters are unaffected by your opponent's activated effects. (1) If this card is Special Summoned from the GY: You can target 1 monster in your GY that can be Normal Summoned/Set either add it to your hand or, Special Summon it (in which case, has its effects negated, also banish it when it leaves the field.) You can only use the effect of cards with this name once per turn. (2) An EARTH Monster that is co-linked with this card gains 600 ATK per G-Golem Counter this card has, can make up to 2 attacks during each Battle Phase, and when it attacks a Defense Position monster, inflicts piercing battle damage to your opponent. (1) You can target 1 EARTH Link Monster in your GY Special Summon it to your zone this card points to, and if you do, place 1 G-Golem Counter on this card. ![]() You can only use the effects listed (1) of cards with this name once per turn. (2) You can Tribute this card Special Summon 3 "G-Golem Token" in Defense Position (Cyberse / EARTH / Level: 1 / ATK: 0 / DEF: 0), but for the rest of this turn, you cannot Special Summon monsters, except Cyberse monsters. (1) If this card is in your hand: You can discard 1 other Cyberse monster this turn, this card's Level becomes 2. (2) If this card is sent from the hand to the GY: You can add 1 "G-Golem" card from your Deck to your hand. (1) If this card is Normal or Special Summoned: You can take 1 "G-Golem Pebble Dog" from your Deck, either add it to your hand or Special Summon it, also for the rest of this turn, you cannot Special Summon monsters, except Cyberse monsters. (3) When this card is destroyed by your opponent's card: You can Special Summon 1 Dinosaur monster from your GY. (2) When a card/effect activates that only targets this card on the field (Quick Effect): You can target 1 other card on the field that would be an appropriate target that card/effect now targets the new target. (1) This card's ATK is equal to the original ATK of the Dinosaur monster used as material for this card's Fusion Summon. You can only use the effects listed (2)(3) of cards with this name once per turn each. Materials: 1 Machine monster + 1 Dinosaur monster (2) During the Main Phase: You can Fusion Summon 1 Fusion Monster by sending to the GY monsters listed as material from cards in your field and/or hand, including this card.ĮARTH Level 7 Machine Fusion Effect Monster (1) If your LP are lower than your opponent's: You can Special Summon this card from your hand. (1) Send 1 of each "Queen's Knight", "King's Knight" and "Jack's Knight" from your hand and/or face-up field to the GY, then Special Summon 1 monster, that specifically lists all those monsters in its text, from your Deck, Extra Deck or GY. (2) When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY Special Summon them. (1) If all "Queen's Knight", "King's Knight" and "Jack's Knight" are in your GY: You can activate this effect send from your hand and/or Deck to the GY, 1 monster each with Levels between 1 to 5, and if you do, destroy all cards your opponent controls. You can only use the effects listed (1)(2) of cards with this name once per turn each. Must be Special Summoned by the effect "Royal Straight". ![]() Big thanks to /u/Samurex_ for the images during the site's downtimeĬannot be Normal Summoned/Set.
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